[EVENT] Assassination of the Consul

[EVENT] Assassination of the Consul

From 19:00 to 21:00 on Fridays, all players level 60 and above can request a poisoned pie from the Pharmacist and then hand it over to the Assassin or try to perform the assassination themselves. 

The target is the Consul of the hostile faction.

 If you manage to apply the poison or if your assassin succeeds, the Consul’s health will be significantly reduced. 

Players trying to protect their Consul are tasked with building Arrow Towers to defend their Consul by handing over a certain number of crystals to the Pharmacist. The player who builds the tower will receive a buff that grants movement speed comparable to using a mount. This allows faster poison delivery and chasing down enemy warriors.

The result of the event is determined when one of the Consuls’ health is completely depleted, leading to their death. The winning side can expect generous rewards from their own Consul, while the losing faction leaves empty-handed.


Locations of the relevant NPCs

Pharmacist (Athens)

Corinth Isthmus (38, 200)

Pharmacist (Sparta)

Corinth Isthmus (50, -216)

Consul (Athens)

Corinth Isthmus (-38, 210)

Consul (Sparta)

Corinth Isthmus (-35, -208)

Spartan Assassin

Corinth Isthmus (-126, -15)

Athenian Assassin

Corinth Isthmus (-121, 19)

At the start of the event, both Consuls’ health is 100,000. 

Using an assassin will reduce HP by only 500, but if you hand the pie directly to the Consul, the Consul’s health will be reduced by 1,000.

The required number of Crystals to build a Tower varies by level (levels 80, 100, and 120). 

Once the tower receives enough crystal donations, it can be built. Each faction is allowed up to 5 Towers at the same time.


Reward

Each player of the winning faction can receive a prize from the Pharmacist in the amount of bgold equal to the player’s level multiplied by 30 (prize = player level * 30).

For killing opponents, the group of players will receive points. 1 kill = 1 point. Points can be exchanged for special items that give Zodiac energy. Both the winning and losing sides receive a reward; however, the losing side receives a reward half of that of the winning side. For the winning side, 20 kills grant 4,000 energy, 100 kills grant 10,000 energy, and 200 kills grant 60,000 energy. The losing side receives 2,000 energy for 20 kills, 5,000 energy for 100 kills, and 30,000 energy for 200 kills. Each kill is counted for every member of the group. If each group member kills 20 enemies, the group will total 100 kills. The group’s kill count is displayed in the system chat; every 10-20-30-40-50-60-70-80-90-100-150 and 200 kills trigger notifications in the chat.

 

Guide author: Yokano. Published by: Сhoknytaya.